Blacksmithing
Overview
The Blacksmithing skill enables you to craft or improve your own items. Blacksmithing is used to create or improve weapons and armor, along with Accessories. Be aware that firearms and energy weapons do not fall under the domain of blacksmithing. A full list of which weapons do not fall under the domain of Blacksmithing can be found on the weapon list.
In order to perform an act of blacksmithing, you must have the required reagents. To determine success, roll a 1d100 and add your Blacksmithing skill plus any modifiers. Compare this against the target number for what you're attempting to do. If you meet or exceed the target number, then you succeed. Here is a list of target numbers:
Create a piece of armor: 110
Create a one-handed weapon: 110
Create a two-handed weapon: 115
Create a Rank B Accessory: 125
Create a Rank A Accessory: 130
Improve an item: 80
Item breakdown: 60
You may also choose to improve a given item by more levels at a time, combining all the upgrades into one dice roll and spending less time. Be aware that if a combined roll fails, all reagents are lost.
Reagent Costs
Equipment Creation
One-handed Weapon lvl 1-10: 6 Bronze, Propane
One-handed Weapon lvl 11-20: 6 Iron, Propane
One-handed Weapon lvl 21-30: 6 Steel, Propane
Two-handed Weapon lvl 1-10: 8 Bronze, Propane
Two-handed Weapon lvl 11-20: 8 Iron, Propane
Two-handed Weapon lvl 21-30: 8 Steel, Propane
Armor lvl 1-10: Cotton x5, Propane
Armor lvl 11-20: Denim x5, Propane
Armor lvl 21-30: Leather x5, Propane
Rank B Accessory: Gold x5, Coal
Rank A Accessory: Diamond x5, Coal
Upgrading Equipment
Note that these are the cost per level.
Weapon lvl 1-10: Bronze, Propane
Weapon lvl 11-20: Iron, Propane
Weapon lvl 21-30: Steel, Propane
Armor lvl 1-10: Cotton, Propane
Armor lvl 11-20: Denim, Propane
Armor lvl 21-30: Leather, Propane
Accessory Rank B to A: Diamond x3, Coal
Breakdown
Blacksmiths can break down items into reagents at the cost of 2 Propane. However, if breaking down the item fails, the item is lost.
Item Yield
Weapon lvl 1-10: Bronze x 4
Weapon lvl 11-20: Iron x 4
Weapon lvl 21-30: Steel x 4
Armor lvl 1-10: Cotton x 3
Armor lvl 11-20: Denim x 3
Armor lvl 21-30: Leather x 3
Rank B Accessory: Gold x3
Rank A Accessory: Diamond x3
Rebuilding Equipment
Blacksmithing can also completely change a piece of equipment to another of its type (As in, a weapon to a weapon or an accessory to an accessory, not a weapon to accessory) through a rebuilding process. If changing between craft types, such as between a sword and a gun, they must work with a Gunsmith or Enchanter, whichever applies to the other weapon type.
For full information, see the article on Rebuilding Equipment.
The Blacksmithing Plus
The + in Blacksmithing raises your blacksmithing rolls by 25, and grants you the ability to refit Rare equipment. This allows you to roll its effects over again, replacing its current effects with the new randomly generated effects. Specifications are below:
- Accessory Refit: Coal x1, Diamond x3, Gold x3
- Weapon Refit: Coal x1, Diamond x3, Steel x3
- Armor Refit: Coal x1, Diamond x3, Leather x3
Skills |
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Physical: Athletics • Stealth • Strength |
Mental: Awareness • Harvesting • Perception • Willpower |
Social: Charisma • Deceit • Speechcraft |
Craft: Blacksmithing • Chemistry • Enchantment • Engineering • Gunsmithing |
Special: Angelic Runes • Infernal Runes |