Neophytes

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Name Neophytes
Classification Mortal
Age Expectancy 110 years
Average Height 190cm Male, 180cm Female
Average Weight 95 kg Male, 85 kg Female
Body Enhanced
Spirit Normal
Soul Normal
Preferred Weapons Firearms
Owner David


Overview

Over 1,000 years ago, during the first outbreak of the Silent Death, there were a few select infected who survived long enough to reproduce. Curiously, the children of these women were not infected by the disease and it was simply assumed it was impossible to spread the disease in this manner. However, in actuality, exposure to the disease in the womb sometimes causes a mutation in the autosomal gene structure that drastically increases the efficiency of the body's regulation in attempt to maintain the fetus's health. In this way, the first neophytes were born.

These genetic traits are dominant, and through reproduction the amount of neophytes has gradually increased in relation to the human population. Only recently have United Provincian scientists begun to examine subjects who exhibit these unusual traits. It is believed that the result of this mutated gene causes a variety of beneficial effects to the body, including increased muscle density, improved reaction time, high intellect, resistance to disease, and increased life span.

Although hated by many for their superior genetic make-up, they are also considered by a select few as the saviors of the human race in a time of rapidly mounting danger. They have lead to a small increase in spirituality amongst the less priviledged of the country, as their genetics seem to be almost like divine intervention.

The spiritual energy of neophytes is, along with their immune system, extremely corrosive to outside corruption. As a result, neophytes are particularly effective in combat against creatures with corrupt bodies, spirits, or souls. They are also immune to most diseases, including the Silent Death.


Racial

Evolutionary Marvel (Racial Passive): Neophytes are the natural evolution to humanity, a more durable and deadly version of their predecessors.
Effect: Receive 2 more skill points per level. Immunity to Poison and Disease. They deal 5 more damage per level of mastery to opponents for each corrupt portion of their being (Body, Spirit, Soul).