Blank Stat Sheet

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[Vitals]

Name:
Level: 1
EXP: 000 / 250
Spent Points: 0
Money: 500 ¢
Keystones: 1

Race:
Affinity:
Alignment:
Armor:


[Battle Stats]

Hit Points (HP): 400
Stamina (ST): 100

ATK:
ACC:
DEF:
SPD:


[Skills]

Stealth:
Awareness:
Perception:
Willpower:
Speechcraft:
Deceit:
Strength:
Athletics:
Charisma:
Harvesting:

Engineering:
Gunsmithing:
Blacksmithing:
Enchantment:
Chemistry:


[Languages]


[Knowledges]


[Passives]

(Insert racial passive at level 1.)

(Insert affinity passive at level 1.)

(Insert armor passive at level 1.)


[Traits]


[Modifiers]

To Die: -15% max HP
HP per Level Up: 150 HP
Max Charges: 4

(It's recommended you list any important battle notes for quick reference here.)


[Equipment//Weapons]

(Note: Classes are Normal/Common, Rare, and Legendary)


Weapon Name (Level #//Class//Type): Description.
Stats:
Range:
Weapon Effect:
Upgrade 1:
Upgrade 2:
Upgrade 3:
Tags:

Weapon Name (Level #//Class//Type): Description.
Stats:
Range:
Weapon Effect:
Upgrade 1:
Upgrade 2:
Upgrade 3:
Tags:


[Equipment//Armor]

(Note: Classes are Normal/Common, Rare, and Legendary)


Armor Name (Level #//Head): Description.
Stats:
Upgrade:

Armor Name (Level #//Upper Body): Description.
Stats:
Upgrade:

Armor Name (Level #//Lower Body): Description.
Stats:
Upgrade:

Armor Name (Level #//Hands): Description.
Stats:
Upgrade:

Armor Name (Level #//Feet): Description.
Stats:
Upgrade:


[Equipment//Accessories]


[Equipment Chart]

-Weapons-
Side weapon 1:
Side weapon 2:
Back weapon 1:
Back weapon 2:
Current weapon:


-Armor-
Head:
Upper Body:
Lower Body:
Hands:
Feet:


-Accessories-
Piercing 1:
Piercing 2:
Fingers 1:
Fingers 2:
Wrist/Forearm:
Neck:
Undershirt:
Back:
Belt:
Ankle/Leg:


[Consumables]
Consumable 1:
Consumable 2:
Consumable 3:
Consumable 4:
Consumable 5:
Consumable 6:
Consumable 7:
Consumable 8:
Consumable 9:
Consumable 10:


[Techniques]

Technique (Basic//Points): Description.
Damage: 75
Effects:
Cost: 0 Stamina
Elements:
Growth: 75 dmg


[Abilities]

(This is where you list various abilities you obtain from passives and such for use in battle.)


[Reactions]

List from Reactions page.

Parry Status Effect:


[Awakening]

Points Used: # Used/# Available
Elements:
Kickbacks (Up to #):

-Awakening-
Stat Bonuses:
Effects:

-Ascension-
Stat Bonuses:
Effects: