Humans
Name | Human |
---|---|
Classification | Mortal |
Age Expectancy | 80 years |
Average Height | 175cm |
Average Weight | 75kg |
Body | Normal |
Spirit | Normal |
Soul | Normal |
Preferred Weapons | Any |
Owner | David (Former) |
Overview
Humans are just human.
Racial Passive
Child of Adam (Racial Passive): If humans have any single attribute going for them as a race, it's their incredible diversity. Unlike most species, any two given humans could be as different from each other as night is from day.
Effect: +10 in a named skill. Humans unlock access to each tier of Universal Passives 2 levels sooner than normal. (Tier 2 at Level 9, Tier 3 at Level 17, Tier 4 at Level 23) Universal Passives cost 10 EXP less to buy. (Normally 120 EXP, cost 110 for humans) May also take on one sub-racial passive.
Sub-Racials
In addition to the normal racial passive, all Humans recieve one of the following sub-racials.
Traveler (Sub-Racial): An adventurous human being a cut above the mob. It has always been humans like this, working hand in hand, that have driven the engine of human accomplishment.
Effect: All combat bonuses from Battle Tables are +3% per ally. +1 Tier 1 Universal Passive.
Creative Nature (Sub-Racial): A human born with natural creative abilities. Typically someone with a vivid imagination, or a talented artist.
Effect: Access to the Angelic Runes skill set starting at level 6. Able to be inscribed with Angelic Runes.
Destructive Nature (Sub-Racial): A human born with natural destructive abilities. Typically someone with a bad temper, or a naturally gifted soldier.
Effect: Access to the Infernal Runes skill set starting at level 6. Able to be inscribed with Infernal Runes.